Map Tips for Call of Duty Black Ops Multiplayer Array Map Tips and Tricks
Map Tips for Call of Duty Black Ops Multiplayer Array Map Tips and Tricks
This post contains Map Tips for Call of Duty Black Ops Multiplayer Maps : Array Map Tips and Tricks. View the map tips index here: list of all of the map tips posts.
General COD Black Ops Array Map Tips Description
This map features a large dish in the center of the map. The dish is located on top of a building with a few exits and entry points at either end and at different locations within the structure. There are various windows facing north, west, and east which give anyone within the building a decent view of those portions of the map. Also, there is a tunnel running underneath the structure which acts as a quick movement space from one end of the structure to the other. As with the majority of Call of Duty Black Ops maps, Array has walkways running around its edges and various other walkways running through the middle.
As with each of my Call of Duty Black Ops Multiplayer Maps tips posts I suggest you load up a private match with only you in it to run around and orient yourself with the marker locations and to discover exactly what I’m talking about.
Array Map Tips Marker 1
Array Map Tips: Map Tips Marker 1. This is one of the primary starting spawn points for the multiplayer map Array on Team Deathmatch and Mercenary game modes.
You will know you are spawning at marker one because you will see a crane to your right (marker 7) and a silo to your left. From this spot, most players rush toward marker 3 to engage enemies at marker 4. Another common tactic is for players to turn to the left when the get to marker 3 and head into the dish building (marker 9). Some others may go toward marker 11 and head down that artery looking to engage enemies that have opted not to head for marker 4 directly.
Array Map Tips Marker 2
Array Map Tips: Map Tips Marker 2. This is another primary starting spawn point for the multiplayer map Array on Team Deathmatch and Mercenary game modes.
From here, most players rush just to the left of marker 4, just below marker 4, or to the right of marker 4 and watch for people to run by or their heads to pop up at marker 3. Another tactic is to head toward marker 10 and into the dish building. Some players will run by marker 10 and head to up the main artery of the map, and I’ve seen a few people head for marker 5 to try to get around behind the enemy, and you may see a few people head to the tower that is just to the left of marker 8 for some sniping action.
Array Map Tips Marker 3
Array Map Tips: Map Tips Marker 3. Hotspot with decent cover. Vulnerable to attacks from the north and west.
There are a lot of Tactical and Lethal grenades flying in these areas so watch out. Just to the right of marker 3 there is a Jeep and a concrete divider that can be used as cover that will allow you to keep an eye on marker 4. One big mistake I see people make at marker 3 is they don’t keep an eye inside the dish building and they don’t keep track of what is going on behind them. If you spawn at marker 2 and head for the dish building, be aware that you can probably catch people off guard by flanking their position at marker 3.
Array Map Tips Marker 4
Array Map Tips: Map Tips Marker 4. hotspot with good cover. Vulnerable from the east and north.
You will see both Tactical and Lethal grenades being thrown in this area, so be on the look out. To the right of marker 4 is something resembling a propane tank and two 55 gallon drums that can be used as cover. That being said, the large propane tank can explode if it takes enough damage. Below marker 4 is a snow vehicle which can make for quite excellent cover. I’ve seen people crouch beside it, get inside the bed, and sometimes lay prone on the vehicles tracks. Directly on marker 4 is a doorway to the building that you can stand just inside and get a view of marker 3. To the left of marker 4 are two concrete barriers which act as good cover. A large issue I’ve seen with people at marker 4 is their inattentiveness to watch their backs, and people coming from the direction of marker 10. If you find yourself coming upon marker 4 from the east (direction of marker 2) or from the north, be sure to check for enemies aiming toward marker 3.
Array Map Tips Marker 5
Array Map Tips: Map Tips Marker 5. Sniping location with great view over field to the east and with excellent cover. Vulnerable from the wast.
This location is commonly used by snipers or as an artery to try to flank or get behind enemy forces of either side. It favors those coming from the west side of the map, however.

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Array Map Tips Marker 6
Array Map Tips: Map Tips Marker 6. Great spot to lay in wait with decent cover in the form of being able to get out of sight.
This is a house / building that is in the process of being built. There are studs and a rudimentary structure in place which provide little cover, but decent hiding spots to get out of view. Primarily this location is used to watch for enemies traveling past marker 11, using marker 11 to gain entry to the dish building, or for enemies within the dish building itself via one of the windows. You also can get a decent view of the south side of marker 3. Some players may retreat to this spot from marker 3 giving you a clean shot.
Array Map Tips Marker 7
Array Map Tips: Map Tips Marker 7. Sniping location with limited view, limited cover, but good camouflage.
This location is commonly used by snipers or by players laying in wait for their enemies. This is a crane which has an upper deck that players can get on (not well known). You can also lay on the tracks of the crane. It allows for a good view of the building at marker 6 and marker 3. The colors of the crane (the steel and frost) can act as excellent camouflage.
Array Map Tips Marker 8
Array Map Tips: Map Tips Marker 8. Sniping location with great view over field to the east and south with good to no cover at all. Vulnerable from all directions, depending on exact location.
This location is commonly used by snipers or by players laying in wait for their enemies. There is a tower just the left of marker 8 which allows players to be elevated above the field and to see into the dish building at marker 9. You can get into the tower via a ladder on the north facing side of the tower. Being in this tower affords you little to no cover / protection. There are a few garters in the tower, but they are very thin. There is a larger support which runs up the center of the tower which may be your best option for cover. Staying below the tower there are large boulders which can be used quite well for cover, however, you sacrifice the great view afforded by being in the tower.
Array Map Tips Marker 9
Array Map Tips: Map Tips Marker 9. The dish building has several entrances and exits as well as windows and a tunnel running underneath.
The dish building had an entry point north of marker 3. Upon entering from this location you can turn left and enter a separate room which features a window facing south-west (toward markers 1 and 7) which is a great way to catch enemies heading to marker 3 off guard, and a tunnel to the right in the room which connects to marker 10. You can also go through the window to get out of the building. The tunnel is used quite a bit throughout the course of a normal match making it a great place to drop a Claymore mine. Turning right after entering from marker 3 gives you access to the main dish building which is circular. As I explain these rooms, keep in mind that each doorway works great for dropping a Claymore mine. Tuck it just inside the doorway with the lasers facing toward the entry way. The first room has a large window with an access point into the building at marker 11. It is also vulnerable to attack from the building at marker 6 and the surrounding area. There are a few desks and computer stations which can be used as cover in this room and it affords you a great view of the entryway you just came through. In this room, I commonly will drop my motion sensor at the far east end as it gives a good readout if someone has entered the building from the other direction or if someone is moving through the tunnel. It can also ping enemies entering the room from marker 11. Moving to the next room you will see that they are both quite similar, one window with desks that can be used for cover. This room is vulnerable from the tower at marker 8 and various other locations at ground level depending on how closely you stand to the window. Moving to the next room you will see that it is a bit smaller and has a window facing the east side of the map. This window is vulnerable from the building at marker 4 and from the ground. It is also a great point to watch for enemies making their way to or from marker 4. Moving to the next room you will see that it is a stairway. On the bottom level there is an entry / exit point at marker 10. To the center at the bottom of the stairs are some boxes which can be used as cover that will allow you to ambush enemies moving into or out of the building. Turning left once reaching the bottom of the stairs gives you access to the other end of the tunnel which will spit you out at the west end of the dish building.
Array Map Tips Marker 10
Array Map Tips: Map Tips Marker 10. One of the dish building’s primary entrance and exits. It also allows quick access to the tunnel running underneath the complex.
Marker 10 is covered in greater detail under the description of marker 9. When you enter the building at marker 10 take a peek at the staircase, as players like to hide there, to the left of the cylinder / center of the room, and to the doorway to the right. I’ve had players lay prone in the entryway to the tunnel in the past.
Array Map Tips Marker 11
Array Map Tips: Map Tips Marker 11. This is a great resources if you have an enemy hiding out inside the building.
Marker 11 is a little known entry point to the building. Using the boxes here you can boost yourself up to peer into the window and gain a decent view of this room. After reaching the top box and watching (and listening) for enemies inside, you can enter the room and clear it out. If you are inside the room, a great way to know if someone is coming in through this window is to listen for them. I’ve heard a lot of people’s grunts as they get onto the box, and the twanging on metal as they enter the room. They make for an easy target when they cannot fire a weapon because they are in the process of entering the window.
Map Tips for Call of Duty Black Ops Multiplayer Array Map Tips and Tricks
Reading these tips should help give you some help in forming strategies for the next time you play on the Black Ops Array map.
As with all of my posts, if you have something to add leave a comment. If you know of another great spot for hiding or if you see a lot of action in a different location, or if you have a great place to drop a Claymore mine or motion sensor, let us know!





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